Pirates are the destructive scourge of the Etherium. Their ships are mostly stolen, and converted, hulls that were once civilian, Navy, or even Procyon ships. Pirates are the masters of reconstruction, and often it is hard to recognise the original ship once they are done reinforcing the hull, adding more weapons, and tuning up the Engines. Piracy is all about loot and profit instead of territory. As such, Pirates are less interested in destroying enemy ships as they are in boarding and capturing them.
Pirate Clans[]
A Pirate Clan is something like a fraternity, trade union, and cartel. They are loose associations formed around the persona of a particularly successful pirate. These clans often specialize in some form of illegal act. Acts that include smuggling, piracy, or slaving. A few clans however tend to be on the fringe of criminality specializing in bounty hunting or privateering. These clans give pirates, who may other wise be unable to find safe port, a forum for trade in addition to places of refuge. These places are often free ports that fall outside the authoritative jurisdiction of larger political bodies.
Fleet builds used by Pirate Clans[]
- Wolf Pack: Wolf Packs are fleets of three to five Fast Attack Boats designed to wreak havoc on light to mid-sized shipping.
Pirate Equipment[]
Weapons used by Pirates[]
Light: | ||||||
Medium: | ||||||
Heavy: | ||||||
Special: |
Pirate Ships[]
Sloop | |
Gunboat | |
Fast Attack Boat | |
Schooner | |
Weapon Barge | |
Assault Cutter | |
Barque | |
Tender | |
Carrack | |
Galleon | |
Man-o-War* |
*Unusable without modifications.
Known Pirate Bases[]
- Unnamed Pirate Base (Mission 2)
- Unnamed Pirate Base (Mission 5)
- Unnamed Pirate Base (Mission 11)
- Camp Strongbox (Convoy Raid)
- Camp Strongbox (Mousetrap)
- Camp Latchkey
- Camp Trove (gamestrings only)
- Camp Cellar (gamestrings only)