Convoy Raid | ||||
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Players | 2-8 | |||
Location | West of the McCullough Current | |||
Soundtrack | ||||
Belligerents | ||||
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Strength | ||||
Royal Navy: Varies Civilians: 9 Barques 2 Packet Ships 3 Schooners |
Varies |
Convoy Raid is an Open Skirmish between the Royal Navy and the Pirates. Convoy Raid allows between 2 to 8 players to participate. Every odd numbered player will be on the Imperial side, where as every even numbered player will be on the Pirate side. Convoy Raid involves the Royal Navy escorting three waves of AI controlled Civilian ships from Outpost Perseus to the Antigonish Etherium Current while protecting them from the Pirates, who are trying to either sink, or capture the Civilian ships and take them to their base, Camp Strongbox. Convoy Raid is unusual as it has multiple win conditions, as the Royal Navy can win by either eliminating the Pirates or acquiring 350 points, where as the Pirates must acquire 400 points to win. The point system is explained below.
Map Description[]
Pirates have set up a secret base along an important trade route. They strike from hiding, capturing or destroying as much shipping as possible before Navy help can arrive. This time it is the Royal Navy's job to make sure those vessels get through no matter what.
Scoring System[]
Convoy Raid has a very complicated scoring system, that varies depending on which wave the Civilian Convoy is on. The Royal Navy wins if they obtain 350 points, where as the pirates win if they obtain 400 points.
Convoy 1[]
Initial wave, consists of 4 Barques, moving at 60% speed.
Imperial[]
- 100 Points for each ship that arrives at the Antigonish Etherium Current intact.
Pirate[]
- 50 Points for each ship sank.
- 40 Points for each ship captured.
- 80 Points for each captured ship transported to Camp Strongbox.
- 70 Points for each ship destroyed by Royal Navy friendly fire.
Convoy 2[]
Starts after 4 minutes, consists of 3 Packet Ships and 2 Schooners, moving at 70% speed.
Imperial[]
- 50 Points for each ship that arrives at the Antigonish Etherium Current intact.
Pirate[]
- 20 Points for each ship sank.
- 30 Points for each ship captured.
- 40 Points for each captured ship transported to Camp Strongbox.
- 50 Points for each ship destroyed by Royal Navy friendly fire.
Convoy 3[]
Starts after 12 minutes, consists of 5 Barques, moving at full speed.
Imperial[]
- 70 Points for each ship that arrives at the Antigonish Etherium Current intact.
Pirate[]
- 50 Points for each ship sank.
- 40 Points for each ship captured.
- 50 Points for each captured ship transported to Camp Strongbox.
- 70 Points for each ship destroyed by Royal Navy friendly fire.
Ships[]
Civilian[]
Barques[]
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SS Spirit of the West | (SS Labrador) |
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SS Spirit of the North | (SS Cape Breton) |
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SS Vitoria | (SS Prince Edward) |
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SS Vancouver | (SS Nova Scotia) |
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SS Galileo | (SS Etna) |
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SS Lady J | (SS Vesuvius) |
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SS Cape Hope | (SS Olympus Mons) |
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SS Carlton Bay | (SS Pelee) |
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SS Plentiful | (SS St. Helens) |
Packet Ships[]
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SS Faulkner | (SS Tuscany) |
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SS Denman | (SS Roma) |
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SS Harvester | (SS Venezia) |
Schooners[]
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SS Abbot | (SS Marseilles) |
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SS Princeton | (SS Paris) |
Geography[]
Convoy Raid contains a series of islands forming an up-side down L shape on the east side of the map, with the largest islands being in the north-east corner. At the westernmost point of the map is the McCullough Current, at the easternmost point is the Antigonish Etherium Current. Adjacent to the McCullough Current is the Imperial base, Outpost Perseus, which is located in the south-east corner of the map, a ring of asteroids are located west of Outpost Perseus. The Pirate base, Camp Strongbox, is located at the north-west corner of the map, opposite of Outpost Perseus, The Morning Nebula, is located south of Camp Strongbox. Between both bases are are series of smaller islands that are part of the larger L formation of islands, with the neutral base, Bilge Bay as its central point.
Gallery[]
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