Treasure Planet Wiki
Treasure Planet Wiki

Rcsmw6425 Rcsmw6425 4 August 2021
0

Should Scroop return in Treasure Planet 2?

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Diego7880 Diego7880 28 October 2018
0

Treasure Planet 2

Hi guys I try to find people can make animation with maya autodesk, blender..for make a second treasure planet I have a big idea for a big project. So people if u wanna work for this project just comment and we can start make a group chat on facebook or other platform

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Lost09 Lost09 20 June 2018
3

Roleplay?

Does anyone know or would be interested in doing a Treasure Planet rp?

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InkySka InkySka 12 June 2018
0

The .mdb file format

  • 1 Introduction
  • 2 Meshes and data types - a digression
    • 2.1 Mesh files
    • 2.2 "Primitive" data types
      • 2.2.1 Char
      • 2.2.2 Short
      • 2.2.3 Int
      • 2.2.4 Float
    • 2.3 Compound data types - structures
  • 3 The structure
    • 3.1 Header
    • 3.2 Vertex data
    • 3.3 Face data
    • 3.4 Separator (apparently)
    • 3.5 Material/texture data
    • 3.6 Separator (apparently)
    • 3.7 Offsets


OUTDATED. Please refer to this page.

I will post the .mdb file format specifications as I reverse-engineer it. Even though I have no experience in this, I was able to retrieve some useful data with the aid of some pieces of software.


All game objects are meshes. A mesh is a "structure" that provides information on how to represent a particular object.

Treasure Planet: Battle at Procyon stores its meshes in files whose extension is .mdb, which makes them u…



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